Cascadia is a text-based choose-your-own-adventure story set in a post-apocalyptic, post-climate change America. Retrace the route of the Oregon Trail as you travel westward in search of Cascadia, a mythical nation that claims to have enough food, water, and security for everyone. Along the way, befriend raiders, dodge cultists, fall in love, and try and keep your group from falling apart, but beware, you’re unlikely to reach the end of the story unscathed.

The first episode of Cascadia is available for play. If you have not already played Cascadia, please consider filling out please consider filling out the pre-/post- experience survey at the following link. Your responses will be used to complete a climate capstone project and to improve further iterations of the game. Your responses will be kept anonymous. Complete the survey by September 26, 2018 to be entered to win a $25 Amazon Gift Card.

If you have already filled out the survey, first of all, thank you very much! Second, a link to the game without going through the survey can be found here: click me.

Cascadia was created on Twine with story by Elisa Bonnin and art by L. Isabel Bonnin. The game will be released in three parts. Episodes 2 and 3 have been drafted and will likely be available for play in 2019.

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